Hi, I'm Kyle Kendrick...
...a 3D Artist freshly graduated from the Art Institute of Portland, with a Bachelors of Fine Arts Degree in Game Art/Design.
My main goal is to become a successful 3d artist in the game industry, though working in the movie industry could work as well. Bottom line, I want to be modeling. It is what I went to school for, what I believe myself to be good at, and what I want to do as a career.
I love 3d modeling because each project I take on presents itself with its own unique challenges. I meet these challenges head on and find the most efficient way around them. I enjoy problem solving and in everything, I try to show my technical and artistic skill.
Weapons of Choice
- Autodesk Maya
- Autodesk 3D Studio Max
- Pixologic Zbrush
- Adobe Photoshop
- Adobe Illustrator
- Adobe Indesign
- Adobe Flash
- Adobe Premiere
- Adobe After Effects
- Headus UV Layout
- Crazy Bump
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